PLA4Y NUGS
Choose A System
Pick a NUGS card to jump straight into the documentation for that gameplay system.

Collectibles
Data-driven pickups, wallet values, and collectible tracking.

Door And Unlock
Reusable unlock logic for doors, gates, jars, rocks, and rewards.

Health
Damage, healing, lives, death checks, and health UI hooks.

Mascot
A companion actor that follows the player and reacts to state.

Ability And Power-Up
Temporary power-ups, ability states, and action-based checks.

UI
HUD widgets, prompts, requirement feedback, and display hooks.